So here’s my first attempt at actually trying to make something in zbrush from a maya export. Usually I just screw around with a sphere and zbrush and find I run out of polygons very fast even with lots of divisions. So here is my latest WIP, its a LOTR cave troll bust that I own and wanted to match as close as I can. I’d like to take it to finish within the week. We’ll see! And critiques and comments will be very much appreciated. Thanks!